BA (Hons) VFX: Visual Effects and Concept Design

Duration:
3 years full-time

Course Fees:

Malaysian Students International Students

Year 1: RM 23,800 + £ 250
Year 2: RM 24,500 + £ 250
Year 3: RM 25,500 + £ 250

Year 1: RM 24,800 (USD 5,860) + £ 250
Year 2: RM 26,200 (USD 6,240) + £ 250
Year 3: RM 26,900 (USD 6,410) + £ 250

Total: RM 73,800 + £ 750 Total: RM 77,900 (USD 18,510) + £ 750

Entry Requirements:
Entry into the Programme will be via one of the following routes:

Route 1: Entry to Year 1

  • Successful completion of STPM with 2 full passes or equivalent with minimum CGPA of 2.0 and completion of SPM or equivalent; or
  • Successful completion of A-Level with at least a pass in 2 subjects and successful completion of O-Level or equivalent; or
  • Recognised Matriculation or foundation with CGPA 2.0; or
  • A qualification that APIIT accepts as equivalent to the above.

And Portfolio

  • You will be required to create a perspective drawing project of “Environment Design”. The drawing must include an environment in a traditional market with people selling and buying on the scene. Please consider the use of perspective techniques for expressing your ideas.

All students must demonstrate that they have met the equivalent of IELTS 6.0 either through formal English language assessment or through success in prior study at “A” level or equivalent in English

Route 2: Entry to year 2

Successful completion of the relevant APIIT Diploma, or
 
Successful completion of study in another recognised institution with academic credits equivalent to Year 1 of an honours degree in relevant subjects
 
 
All applicants will be individually assessed via a portfolio, interview including drawing.

Programme at a glance

The VFX award is for applicants looking for a career in the film, post-production or games industries - although some graduates may move onto positions within architectural visualisation, re-touching/advertising agencies or postgraduate study.

VFX is predominantly about ideas and concept generation for film or games, covering characters, vehicles, products, clothing, sets and environments - ultimately taking those ideas through to finished concept artwork or 3D models.
 
More than ever, the film and games industries need tangible, exciting plots/scenarios with characters, environments and props to match them. Students develop ideas sometimes as 2D artwork concepts, complemented by accurate 3D digital modelling, coupled with green screen/compositing techniques. Design methodology, concept origination, speculative design, visualisation skills, life drawing, physical sketch and facsimile modelling provide traditional design skills.
 
Project work is undertaken individually or as part of a team. Our staff have good (and expanding) industrial links. Where possible they call on their research or commercial work to inform and shape the curriculum, resulting in more industry-savvy graduates.
 
 

Programme outline

Topics you will experience include:

 

Year 1

  • Digital Presentation 1 I
  • Digital Presentation 1 II
  • Digital Pipeline 1 I
  • Digital Pipeline 1 II
  • Cinema: Film Analysis
  • Introduction to VFX: Visual Effects & Concept Design I
  • Introduction to VFX: Visual Effects & Concept Design II
  • Digital Compositing for Film
  • Introduction to Graphic Design

Year 2

  • Future Lifestyles I
  • Future Lifestyles II
  • Digital Pipeline 2 I
  • Digital Pipeline 2 II
  • Digital Presentation 2 I
  • Digital Presentation 2 II
  • Set Design I
  • Set Design II
  • Creativity for Sound & Moving Image I
  • Creativity for Sound & Moving Image II

Internship
Year 3

  • Negotiated Programme of Study Part A
  • Negotiated Programme of Study Part B
  • Team Production Project I
  • Team Production Project II
  • Design Project Report
  • Advanced 3D Modelling and Animation

 

In addition to the above, all students are also required to successfully complete four (4) General Studies modules as stipulated by the Malaysian Qualifications Agency, as well as fulfill credit requirements for Co- Curricular Activities.

 

Student Showcase for Film, VFX and Concept Design Programmes at Staffordshire University (UK)

Click here to find out more details.

Graduate Employment

With a high degree of very transferable skills, VFX graduates are equipped to look beyond immediate employment within film or games industries, for example architectural visualisation, web media, advertising, media, teaching etc.

 

KPT/JPS(N/213/6/0208)(PA4256)09/19